I'm new to game-dev. I've always liked video games, ever since getting a second-hand Atari 2600 for my 4th birthday. And so it seems high time I tried my hand at making some of my own. So this will be my journey. I'm going to start with the open source game-engine Godot. It seems well supported, and reasonably light weight. It also uses GD-Script which is very similar to Python.
I'm going to challenge myself to learn a new concept and implement a new feature each day. And I'll document that in these blogs (and the accompanying videos that I'll host up on YouTube). The idea being that this will become both a fun document of my progress, but also a reasonably easily searchable resource of tutorials on how to do different things in the engine.